daniele chindamo chindamodaniele Location: United Kingdom Language(s):
English Member Since: November 2006 Last Updated: 14 January 2012 Portfolio Views: 4552 Chosen as Favorite: 4
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I worked on this model in maya for the basemesh and ZBrush for to fix the proportions/details. Photoshop was great for the texturing and compositing. I used BPR Render with a few passes.
Maqroll